The ability to retain a 30% Ultimate charge when swapping between heroes encourages all players to be more flexible, while the 35% reload speed boost on elimination for damage heroes encourages aggressive and active playstyles. The introduction of role passives in Overwatch 2 gives each type of hero in the game distinct advantages. Health totals will remain the same for tanks when playing any Role Queue enabled game. The health totals for all tank heroes will be lower when playing any game mode that does not have a role queue.The last attack that fully depletes a hero's armor will have its damage reduced by that armor dynamically, with higher damage attacks being reduced less.Armor health now reduces all damage by 30% instead of flatly reducing it by 5 points.Overhealth reduces Ultimate charge gained by opponents by 50% when it's damaged.All forms of extra health from abilities (e.g., Brigitte's Inspire or Lucio's Sound Barrier) are considered Overhealth (green health bar) instead of a secondary type of armor or shield health.All supports now heal 15 HP/second after not being damaged for 1.5 seconds.All tanks now have 30% knockback resistance and provide 50% less Ultimate charge when damaged. Does not stack, but will refresh if additional eliminations are scored while active. All damage heroes now gain a 35% reload speed buff for 2.5 seconds whenever they eliminate an enemy player.Maximum ultimate charge retained when swapping heroes reduced from 30 to 25%.Keep in mind that all of the changes listed below are subject to change, as the developers will no doubt make future adjustments based on player feedback and other data. On top of that, we'll also go over how each hero fits into Overwatch's metagame and what you need to know about their strengths and weaknesses. To help you keep track of everything, we'll catalog all of Overwatch 2's hero changes and reworks here. In addition to all of the changes that came with Overwatch 2's launch, plenty of adjustments have been made throughout the game's first few seasons as well. Some heroes got changed more than others, but very few heroes (if any) have remained just like they were in the original Overwatch. Due to the move to a 5v5 format with one less tank per team, many of the game's heroes needed adjustments to remain balanced and viable. With the Overwatch 2 era of Blizzard Entertainment's award-winning hero shooter well underway, several large balance tweaks have substantially changed each of the game's heroes.
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